PROJECT PRESENTATION:

RubiXplore is a 2D top-down puzzle/exploration game. In RubiXplore, the player moves through constantly evolving, procedurally-generated dungeons. Each column and line can change, creating new possibilities, new paths and new dangers. He’ll have to accomplish various objectives and understand the logic of the labyrinth to get through it and get out alive!

CONTEXT:

RubiXplore is a prototype produced in 48 hours as part of Kenney’s GameJam 2023 whose theme was “Exploration”. It was made with 4 other people met digitally for the occasion.

MY WORK:

On this project, I set up project management tools to ensure that the project ran as smoothly as possible within the allotted time, using a Discord server to streamline internal communication, a Google Drive for file exchange, and Trello to assign different tasks to different team members while prioritizing needs and requests throughout the project. I worked on the ideas and basic concept of the game, on the level design and distribution of rooms and important elements, the different objectives set up, their operation and layout.
As the project was too ambitious for a GameJam, we decided to continue it afterwards. We’re currently working on it, and hope to release a more functional, complete and accomplished version in the coming weeks. Thank you for your patience!

CREDITS:

SOUND DESIGN / MUSIC : Evelina
PROJECT MANAGEMENT AND GAME DESIGN : Yoan BISOGNO
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